Ever since I’ve heard this song, I keep thinking it would be simply be badass in an RPG.
There is an intensity in that song that I find lacking in most RPG scores. My main complaint about RPG music, especially in the PC section, is that it’s too pretty. It sounds nice, its technically fine and easy on the ears. But it doesn’t evoke anything in me. It often sounds dainty rather then elegant, gliding rather then soaring. Even the combat music is hardly thrilling. There is no emotion in the music, no sense of adrenaline or life. To be fair it isn’t easy to compose a good score but I feel that most studios seem to settle for less then mediocre.
I’m not interested in music that simply blends into the background. A good soundtrack should enhance the experience, not cover up holes.
An example of this done right can be seen here:
As usual Sound Team JDK delivers. There are other good examples of course, such as MGS2 which was done by Harry Gregson-Williams. It might be fair to argue that my standards are rather high, but I don’t see a point in lowering them except to ease the pain of disappointment. And since doing so is rather pointless in my view of the world, I’ll stick to my standards.
In other news, I would love to get some custom music for a project I’m working on. If someone reads this and knows someone talented, I’d love to have their contact info passed on.
I read this post and I know someone who has composed music for several games and would definitely be interested. If you email I’m sure he would send you a few tracks as a sort of resume. You can reach him at:
DJetson(at)gmail(dot)com
I’ll be sure to give him a heads up just in case.
Btw, I couldn’t agree more about most RPG music, though I think Nobuo Uematsu is a notable exception, at least in my opinion. The opening theme for FF8 is one of the finest pieces of music I’ve ever heard.