10
Jul
09

In Darkness: Ruminations

To those unfamiliar with the happenings of my private life, I am currently working on making a game.  As of now, it is a solo effort until I have enough work to prove to someone (such as an artist) that I have the wherewithal to finish this project.  I’m shooting for this to be in a “done” state by the end of this year, though a fully polished state will probably take more time.

While this is not my first attempt at a project, I have to say this is probably my best attempt so far.  It has always been my position that making games requires an set of skills that is extreme in its breadth and depth.  One must also consider how all the different aspects of gameplay design, story, art, music, sound, etc. all intermesh and combine into one cohesive experience.  Working on games though has shown me just how much there is to consider when it comes to this medium.  It really is quite humbling.

That being said, I feel that this is the best way to learn.  Nothing beats self-experimentation in my book.


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Snapshots

  • Second iteration of the prototype well underway. 2 weeks ago
  • Home stretch for the prototype! 3 months ago
  • Huge milestone up and coming. Let's see if I can make the deadline. 3 months ago
  • Back to being nocturnal. What can I say? Things feel better at this time. 3 months ago
  • Working on my own sound effects gives me a whole new appreciation for what sound engineers do. 3 months ago

 

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