22
Jul
09

In Darkness: Current Goals

Current Target Milestone:  Build prototype level that explores core gameplay mechanic.

In order to meet those goals:

1.  Prototype level sketch must be finalized.

2.  Pathing logic needs to be reworked to allow NPCs to dynamically detach themselves from path and then return to that exact spot on their current route.

3.  Sound must be implemented for certain events in the game.

Just three things out of a very long list of many other things to do and tweak.


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Snapshots

  • Second iteration of the prototype well underway. 1 month ago
  • Home stretch for the prototype! 4 months ago
  • Huge milestone up and coming. Let's see if I can make the deadline. 4 months ago
  • Back to being nocturnal. What can I say? Things feel better at this time. 4 months ago
  • Working on my own sound effects gives me a whole new appreciation for what sound engineers do. 4 months ago

 

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