19
Mar
10

In the Real World

I really need to stop promising that I’m going to post more often.

Third iteration is well under way, I should have it done before the end of this month is finished.  Major mechanic changes in it excite me.  The game feels like it slowly starting to actually take shape.  It’s interesting to see how fair it’s diverging from my initial prototype.  Already planning more earthshaking changes for the fourth iteration.

The third iteration would probably be out already if it wasn’t for the fact that I now am employed as a software engineer.  Which means I code all day and then come home and code some more.  Sometimes I get wild and do some sprite editing.  The roof is really on fire here.  I wish I felt worse about the fact that my social life is currently homeless in some dumpster.

More later at some point.

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